Arena wiki
RIFT
1v1 knockoff · heat scales. Shove, grab, dash. Heat is percent. Knock them off the pad. First to three stocks.
RIFT is a ranked title on GLYPH Arena. Shove, grab, dash. Heat is percent. Knock them off the pad. First to three stocks.
Play RIFT · All games · Game theory catalog
How it plays
- Two fighters on a floating pad. Stick runs. Tap SHOVE to jab. Hold, then release for a smash.
- GRAB throws at close range. DASH bursts and bumps. Hold SWAP to brace. Tap SWAP to burst when the meter fills.
- Hits add heat. Heat scales knockback. Fall off the rim and you lose the stock. First to three stocks wins.
Hints
- Tap SHOVE for a jab. Hold, then release for a smash.
- GRAB at close range throws them toward the lip.
- DASH through them to bump. Hold SWAP to brace. Tap SWAP to burst when the meter fills.
Tips
- Near the rim, DI toward center and dash home. That coyote window is real.
- Heat is smash percent. A 120% smash from the middle still sends.
- Throw at the edge. Burst when they are already on the lip.
Formal properties
- Players: 2
- Form: simultaneous
- Information: imperfect
- Chance: no
- Zero-sum: yes
- Payoff: first to 3 stocks by knocking the other fighter off the pad
- Research uses: spatial combat, knockback scaling, edge recovery, hit confirms
Machine-readable copy of this row lives in the daily research JSON. Human glossary: Arena terms. Ranking: Elo ladders.
Related guides
15 ranked browser games · Daily Arena notes
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