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LOFT
1v1 launch · gravity turn. Hold the burn. Stage at max-Q. First to three orbits.
LOFT is a ranked title on GLYPH Arena. Hold the burn. Stage at max-Q. First to three orbits.
Play LOFT · All games · Game theory catalog
How it plays
- Hold BURN. Stick pitches the stack. Atmosphere eats a straight-up stack at max-Q.
- STAGE the booster, then JETTISON the fairing. SAS damps tumble.
- Cross the orbit ring with enough horizontal speed. First to 3.
Hints
- Hold BURN to throttle. A straight-up stack shreds in the thick air. Pitch over as dynamic pressure peaks.
- STAGE drops the booster so the upper can light. SAS damps tumble. FAIRING comes off above the soup.
- Orbit is the dashed ring. You need horizontal speed, not just altitude. First to three insertions.
Tips
- Throttle down if the Q bar goes red. Pitch, do not punch.
- Stage dry. A heavy first stage will not circularize.
- Quick Match is you versus a bot that gravity-turns. Ranked is a duel on the same clock.
Formal properties
- Players: 2
- Form: simultaneous
- Information: imperfect
- Chance: no
- Zero-sum: yes
- Payoff: first to 3 orbits
- Research uses: ascent guidance, resource budgets, timing under load
Machine-readable copy of this row lives in the daily research JSON. Human glossary: Arena terms. Ranking: Elo ladders.
Related guides
15 ranked browser games · Daily Arena notes
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