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GRAVE
Co-op duel · zombie defense. Three lanes. Pull the trigger yourself. HOLD the door when they leak close.
GRAVE is a ranked title on GLYPH Arena. Three lanes. Pull the trigger yourself. HOLD the door when they leak close.
Play GRAVE · All games · Game theory catalog
How it plays
- Three lanes. Guns fire only when you pull them.
- HOLD boards the door. Cover a lane or they reach the house.
Hints
- Three lanes, four pads each. Stick selects a pad. BUILD spends gold between waves. CYCLE the kit.
- SPIKE is cheap fire. NAPALM burns a pack (shared). RIFLE reaches. FENCE slows.
- Guns do not auto-fire. FIRE the pad during the wave. HOLD boards the door if they leak close.
Tips
- Cover a lane or they walk in. Rebuild between waves. Pull the trigger yourself.
- Torch their lane — that is the duel inside the co-op.
- Hot pads jam. Last house standing, or higher score after 8 waves.
Formal properties
- Players: 2
- Form: simultaneous
- Information: imperfect
- Chance: yes
- Zero-sum: no
- Payoff: hold the street; ranked vs partner performance
- Research uses: lane allocation, coopetition
Machine-readable copy of this row lives in the daily research JSON. Human glossary: Arena terms. Ranking: Elo ladders.
Related guides
15 ranked browser games · Daily Arena notes
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